AI Insights · Timothy · January 2022
Top 5 Play Pass Games on iOS in Mexico Q4 2021
Discover the performance trends of the top 5 Play Pass games on iOS in Mexico during Q4 2021, including weekly downloads, revenue, and active users.
In Q4 2021, the top 5 Play Pass games on iOS in Mexico showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Disney Coloring World experienced a noticeable increase in weekly revenue, starting at approximately $708 and peaking at around $1.3K by the end of December. Weekly downloads showed a significant spike towards the end of the quarter, reaching 3.4K in the last week of December. Correspondingly, weekly active users also saw a substantial increase, rising from 2.3K in late September to 4.3K by the end of the quarter.
Pixel Art - Color by Number maintained a steady revenue stream throughout the quarter, with weekly earnings fluctuating between $399 and $975. The app saw a consistent rise in weekly downloads, peaking at nearly 4K in the final week of December. Weekly active users also trended upwards, growing from 35.3K at the start of the quarter to 49.1K by the end.
Hungry Shark Evolution showed moderate weekly revenue, with figures ranging from $169 to $572. Weekly downloads saw a notable increase towards the end of December, peaking at 2.5K. Weekly active users exhibited a similar trend, increasing from 13.7K in late September to 12.8K by the end of December.
LEGO® DUPLO® WORLD had relatively stable weekly revenue, with earnings ranging from $191 to $512. The app's weekly downloads varied, peaking at 893 in mid-October and reaching 614 in the week leading up to Christmas. Weekly active users also fluctuated, starting at 822 and ending at 1.4K by the end of the quarter.
Dominoes Jogatina: Board Games maintained a consistent revenue stream throughout the quarter, with weekly earnings between $137 and $247. Weekly downloads saw a gradual increase, peaking at 633 in the final week of December. Weekly active users remained relatively stable, starting at 2.7K and ending at 3K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.